Rename field to grid because it is more clear and add time spent to find the solution

This commit is contained in:
adrien 2022-03-02 00:15:57 +01:00
parent 1bc9ef6af2
commit fa7857a98e
Signed by: adrien
GPG Key ID: 4F17BEA67707AC21
1 changed files with 16 additions and 11 deletions

27
main.go
View File

@ -1,8 +1,11 @@
package main package main
import "fmt" import (
"fmt"
"time"
)
var field = [9][9]int{ var grid = [9][9]int{
{5, 3, 0, 0, 7, 0, 0, 0, 0}, {5, 3, 0, 0, 7, 0, 0, 0, 0},
{6, 0, 0, 1, 9, 5, 0, 0, 0}, {6, 0, 0, 1, 9, 5, 0, 0, 0},
{0, 9, 8, 0, 0, 0, 0, 6, 0}, {0, 9, 8, 0, 0, 0, 0, 6, 0},
@ -15,7 +18,7 @@ var field = [9][9]int{
} }
func draw() { func draw() {
for _, row := range field { for _, row := range grid {
fmt.Println(row) fmt.Println(row)
} }
fmt.Println() fmt.Println()
@ -29,7 +32,7 @@ func canPut(x int, y int, value int) bool {
func alreadyInVertical(x int, y int, value int) bool { func alreadyInVertical(x int, y int, value int) bool {
for i := range [9]int{} { for i := range [9]int{} {
if field[i][x] == value { if grid[i][x] == value {
return true return true
} }
} }
@ -38,7 +41,7 @@ func alreadyInVertical(x int, y int, value int) bool {
func alreadyInHorizontal(x int, y int, value int) bool { func alreadyInHorizontal(x int, y int, value int) bool {
for i := range [9]int{} { for i := range [9]int{} {
if field[y][i] == value { if grid[y][i] == value {
return true return true
} }
} }
@ -49,7 +52,7 @@ func alreadyInSquare(x int, y int, value int) bool {
sx, sy := int(x/3)*3, int(y/3)*3 sx, sy := int(x/3)*3, int(y/3)*3
for dy := range [3]int{} { for dy := range [3]int{} {
for dx := range [3]int{} { for dx := range [3]int{} {
if field[sy+dy][sx+dx] == value { if grid[sy+dy][sx+dx] == value {
return true return true
} }
} }
@ -69,17 +72,17 @@ func solve(x int, y int) bool {
if y == 9 { if y == 9 {
return true return true
} }
if field[y][x] != 0 { if grid[y][x] != 0 {
return solve(next(x, y)) return solve(next(x, y))
} else { } else {
for i := range [9]int{} { for i := range [9]int{} {
var v = i + 1 var v = i + 1
if canPut(x, y, v) { if canPut(x, y, v) {
field[y][x] = v grid[y][x] = v
if solve(next(x, y)) { if solve(next(x, y)) {
return true return true
} }
field[y][x] = 0 grid[y][x] = 0
} }
} }
return false return false
@ -89,10 +92,12 @@ func solve(x int, y int) bool {
func main() { func main() {
fmt.Println("Grid to be completed:") fmt.Println("Grid to be completed:")
draw() draw()
startSolving := time.Now()
if solve(0, 0) { if solve(0, 0) {
fmt.Println("I found a solution, see below") stopSolving := time.Since(startSolving)
fmt.Printf("I found a solution (in %v):\n", stopSolving)
draw() draw()
} else { } else {
fmt.Println("I did not find a solution") fmt.Println("I did not find a solution...")
} }
} }